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Personality Traits:

Athletic - Has a faster base speed.

Strong - Deals far more damage.

 

Tough - Has extra armor points.

 

Peaceful - Will not attack if on full health.

 

Witty - Jokes give bonus points when successful.

 

Greedy - Fewer items given when working.

 

Odd - Less success chance when speaking with them.

 

Fragile - Has fewer armor points.

 

Confident - Deals more damage.

 

Friendly - Bonus hearts for friendly interactions.

 

Curious - Stories give bonus points when successful.

 

Flirty - Bonus points for romantic interactions.

 

Sensitive - Doubles the heart penalty for negative interactions.

 

Stubborn - Interactions are less likely to be successful.

 

Sleepy - Has a slower base speed.

 

Weak - Deals less damage.
 

Extra Traits:

Color Blind - The world is black and white.
 

Heterochromia - Two different eye colors.

 

Lactose Intolerance  - Gifts containing dairy will always result in a negative interaction.

 

Coeliac Disease - Gifts containing gluten will always result in a negative interaction.

 

Diabetes - Gifts containing sugar will always result in a negative interaction.

 

Dwarfism - Smaller than other villagers.

Albinism - Lacks pigmentation.

 

Vegetarian - Gifts containing meat will always result in a negative interaction.

 

Electrified - Caused when a villager is struck by lightning; bonus hearts are given when gifting redstone.

Sirben - The MCA equivalent of nitwits. They follow a chaos god that wandered the world briefly, taking the occasional villagers sanity with it. There is less than a 0.01% chance of a sirben villager spawning.

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